Generating terrain…

Trial Chambers Finder

Find trial chambers, the underground vaults with trial spawners, breezes and the heavy core for the mace. They exist in Java 1.21 and later.

Dimension
Overworld
Depth
Underground, Y −40 to −20
Biomes
Any Overworld biome except the deep dark
Spacing
One per 34 × 34 chunks, at least 12 chunks apart

Source: Minecraft Wiki

Positions are for Java Edition. Bedrock Edition places structures differently; they will be added to the Bedrock map once they match the official Bedrock server.

How to use it

  1. 1

    Enter your seed

    Type or paste your world's seed in the Seed box and pick the version you play. In Java Edition, type /seed in chat to see it. If you upgraded an old world, pick the version its chunks were generated in: chunks that already exist keep what they had.

  2. 2

    See the nearest

    The Find tab lists the five nearest trial chambers to the middle of the map, with coordinates. Drag the map somewhere else and press Find to search from there.

  3. 3

    Go there

    Click a marker or a result to copy its coordinates or a /tp command, then paste it in the game.

Where trial chambers generate

Almost every biome can hold a trial chamber, so nearly every region of 34 by 34 chunks has one. They are underground, between Y −40 and −20: go to the marker and dig down.

Pick Java 1.21 or newer in the version menu. Older versions have no trial chambers, and the map shows none.

Checked against the game

We compared the map with the official Minecraft Java server's /locate on 20 held-out seeds: 120 of 120 answers for this structure were the same chunk (Java 26.3 and 1.21.4). How we tested

Questions